#include "stdafx.h"
#include "UltimatePhysicsActorDescMock.h"


UltimatePhysicsActorDescMock::UltimatePhysicsActorDescMock(void)
{


}



UltimatePhysicsActorDescMock::~UltimatePhysicsActorDescMock(void)
{
}



void UltimatePhysicsActorDescMock::addBoxShape(Ogre::Vector3 position,Ogre::Vector3 orientation,Ogre::Vector3 dimension )
{
	Ogre::LogManager::getSingleton().logMessage(Ogre::LML_NORMAL,"addBoxShape called");
}
